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  •  Nice interview (none / 0)

    Good info ... not all new, but good. The one thing that does get my attention is the relative lack of focus on multiplayer. I want the MP to rock -- I really hope it does. I want to be playing the MP 9 months after release and still enjoying it. IOW, I want it to be the Halo2-live-equivalent in terms of fun and experience and repeatability. I'm totally impressed with the GoW campaign and have little doubt that I'll love it. Every who's played the MP has also seemed to dig it. I just hope that the MP is on longterm lasting replay value. That's the way to create a game the people crave and keep coming back to. (not to mention that it's a great way to make money)
    •  Well... (none / 0)

      That ratio is similar to most games that include SP and MP. Its just that SP is alot harder to make (pacing, ammo amount, glitches, cutscences, storyline etc.) COD2's ratio was almost identical, so dont worry

      Not all who wander are lost

      by Zoso Fan on Tue Aug 08, 2006 at 12:43:13 PM EST

      [ Parent ]

      •  Mp Lusting (none / 0)

        Agreed ... a campaign is definitely a more complex beast to create. That being said, I wish that they (Epic, Clifford) were talking up the MP as much as they are the 'cinematic' campaign to at least give me an unwavering faith that they are devoted to its success. Ie, that it's not an add-on, but has been given much thought and attention. Nonetheless, I'll try to keep the faith.

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